Diablo III have the similarity in style from its previous version Diablo II. The game features destructible environments with an, in-game damage effect. DirecX 10 will not be required for this version of Diablo because the developers are aiming to make the game run on a wide range of systems. The developers used Custom 3D engine for Diablo III to present an overhead view to the players. In ways such as crawling up the side of a wall from the depths into the combat area utilized the 3D environment for the enemies as well.
Just like Diablo II, multiplayer games is possible by using Blizzards Battle.net service. Its just one of the new many features here in Diablo III, that service is developed in Starcraft II also. You can play with other players and be able to drop in, and drop out from game sessions. The game also features enhanced game system, random encounter generator, random level generator in order to provide the players much greater experience when it is replayed. Both static and randomly generated levels will be included in the game also. In addition from these features, you can go along with the main storyline quests through class-specific quests. Blizzard decided to divert the gameplay rather than have it in-game cut scenes.
There are new armor pieces that will be available in the game also : arm-guards, arm leggings and shoulder plates. Unlike the previous versions, you can pick up the gold by just touching it rather than picking it up manually. The sidekicks are now cooler unlike Diablo II, but these sidekicks will only be available while your on single player mode. These new features are intended to speed up the gameplay. Skill Runes is another new feature where you can modify your items that are dropped by monsters and used across all classes. Although this is quite similar to Diablo II, they can be attached to skills even though they are just items. The result will be your each skill is changing completely. The skill runes also have the ability to make one specific spell in each class more powerful, giving the player options on how it affects a particular spell. Im quite excited for this game and im sure its going to be a lot more of hell while playing it. Watch out for its official release.
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